Instructor
Bob Topping, Professor
Sheridan College, School of Science and Technology
Brampton, Ontario, Canada
Date most recently used
March 2001
This project was assigned to students enrolled in the third year of an architectural technology program at Sheridan College - a community college near Toronto, Ontario. The project is part of a design elective course, "Universal Design". The project was strategically placed as the penultimate assignment for the course - a chance to have some fun before the final (heavily weighted and important!) assignment. Prior to the commencement of this project, students had studied the principles of universal design and had researched and critiqued examples of the successful application of universal design.
Working individually, or in teams of two, your challenge is to design one of the following spaces.
Choose any site you like, but a real site must be chosen (the presentation must include some site context).
The catch is, you must use your design to EXCLUDE as many people as possible
from using your building. Your goal is to NOT comply with as many of the
seven universal design principles as possible.
The end product must still be a well-designed and usable building - at least usable by a 5'-8" high, white, right-handed male, of average size and strength! However, by design, you should attempt to exclude everybody else!





Based on your design strategy, re-write the seven Principles of Universal Design. Re-interpret them as The Seven Deadly Sins.
Following are examples of the text from the presentation boards that incorporate text of the students' interpretations of The Seven Deadly Sins.
The design is useful and marketable only to the typical average person.
Example:
The design can only be appealing to those of good mobility.
A direct result of several sets of stair and no ramps.
Narrow aisles therefore providing no universal means of access to dining areas, games room and washroom.
The design accommodates a narrow range of individual preferences and abilities.
Example:
Entrance door equipped for the left-handed individual.
Shaggy plush carpet carrying over steps without indication.
High tensile spring system on doors to minimize air exchange with out.
Use of the design is not easy to understand, regardless of the users experience, knowledge, language skills or current concentration level.
Example:
In a detailed front elevation you would see the main entrance doors successfully conceal the handles.
No indication by signage as to the whereabouts of the washroom.
The design does not communicate necessary information effectively to the user, regardless of ambient conditions or the users sensory abilities.
Example:
Shaggy plush carpet over the floor and steps with the exception of the dance floor which is slightly raised polished hardwood surface. Depth perception is difficult due to the low contrasting painted walls.
Use of Glass walls and doors without markings.
The design does not minimize hazards and the adverse consequences of accidental or unintended use.
Example:
A floor to ceiling glass wall at the entrance.
No railings accompanying stairs. One step at entrance door threshold.
Half walls throughout.
The design cannot be used efficiently and comfortably and with the minimum of fatigue.
Example:
Oversized heavy doors throughout the building.
Sustained effort needed for levers and handles.
Very bright lights throughout.
Appropriate size and space is not provided for approach, reach, manipulation, and use in regards to users body size, posture, or mobility of the typical average person.
Example:
To maximize space, minimal allowance is given when walking from the front to the rear of the building. Tall bars and stools. Minimal allowance for comfort to fit more tables.
Present your design to a panel with representation from a diverse variety of user groups.
My primary goals for the project were for students to;
The Universal Design File: Designing for People of All Ages and Abilities, Molly Follette Storey, MS, IDSA, James L. Muller, MA, IDSA, Ronald L. Mace, FAIA, published by the Center for Universal Design, NC State University, 1998
Students had two weeks to complete this project.
Presentation Board
A-1 Metric Size
Does the board fully explain the entire design concept
Creative Graphic Concept
Professional Graphic Quality
Design
Concept Well Resolved
Creativity of Solution
Does design EXCLUDE persons with disability
Does design accommodate "Mr. Average"
The Seven Deadly Sins
Incorporated on Board
Rewritten (NOT copied)
Creativity of new Definitions
Verbal Presentation
Clear and Confident Annunciation
Design Concept Well Explained
Appropriate use of Language
Appropriate response to Questions and Comments
I was very, very pleased with the results from this assignment. Students obviously had some fun with it and it clearly reinforced the seven principles and how they can be applied to real design problems - albeit from an opposite point of view. They seemed to better understand the basis of each principle and how to apply within the design process.
The involvement of a diverse user group was a key element in the project. Although I was very nervous about the reaction of the user group to some of the more radical design ideas (e.g. the only access into the building was via a ladder!), the group was not offended and had lots of fun (but it's important to warn them in advance). The panel made many interesting observations such as, "Didn't you think of doing this, to make it even more inaccessible . . . ", and "your design incorporates a confusing layout, narrow circulation spaces and poor lighting - nothing very innovative about that. Sounds like most restaurants I visit!"
I also think that the location of such a project within a course is very important. I don't think it should be the final project. Good examples of bad design have their place, but I'd rather wrap-up a universal design course with positive examples of good design.
For more information contact Bob Topping at bob.topping@sheridanc.on.ca.
Read the Forum on this Subject
Citation: Topping, Bob (2001). The Seven Deadly Sins © . Retrieved (Enter Date), from Universal Design Education Online web site: http://www.udeducation.org/teach/course_mods/topping.asp